Here we are in March. The weather has turned seasons though the faux-summer is upon us this week. Time to pause and reflect...
We enjoy the creative process, the delight that comes from coming up with new ideas and turning those ideas into a practical reality. Last year we were looking at our plaster products and bemoaning the fact that nobody sells figurine-quality paints that are designed to be used on terrain pieces. You know, the size pieces that would eat 17ml bottles by the handful. So you hunt through craft paints looking for something that's up to scratch but doesn't max your credit card.
Our friends at Rossdale put us on to Renoir acrylics. They are super thick pigment-laden paints that are great for painting plaster. Unfortunately the colour range is quite limited -- something like 14 colours -- which leaves you mixing colours, and that introduces a degree of inconsistency across projects. Still, they're not a bad option if you have access to them.
Eventually we saw the writing on the wall. We had to develop our own paints. I can almost hear the audible groans -- "Another paint range from a micro-manufacturer...?" Relax! Our paints are based on 500ml sample pots of Dulux house paint. You can get them mixed at your favourite hardware store!
Each paint theme contains the Dulux Paint Specification for each paint used in the theme. There are at least four paints in each paint theme -- undercoat, base coat, highlight one, and highlight two. Each paint theme also contains a detailed, illustrated painting guide that explains how to get the same results we get in our studio.
Griffin Grove Gaming Painting Guides -- coming soon to this website.
Our very own role-playing game will be released sometime in 2014. Aeternitas is based on the mechanics found in the Blade of the Iron Throne RPG from Iron Throne Publishing. Aeternitas differs from Blade in that it is set in the real world (the city of Lyon in France, 1350), it has a tactical 3d combat environment rather than an abstract combat environment, and while there is no magic there are strong supernatural themes.
For a long time now we've been looking at augmenting the range of textures available for our plaster products. As a Hirst Arts licensee we are able to sell their casts, which gives us access to their Egyptian, Fieldstone, Gothic, Roman, and Sci-Fi textures. We have a number of textures that we want to bring to market -- Alien Organic, Arabic, Brick, Japanese, and so on. We now have a number of Digital Sculptors working in Zbrush to build the models from our concept art. From there, 3d print to create the masters. Then the final step is to pour the moulds.
We are in the midst of creating a symbol set for Campaign Cartographer 3 (CC3) that is based upon the plaster textures that we use in our tabletop terrain. To date nearly 400 photographs have been converted into colour illustrations, with another hundred or so waiting to be drawn. When this first wave of photographs have been converted we will release the product as a subscription service.
“The Element is about discovering your self, and you can't do this if you're trapped in a compulsion to conform. You can't be yourself in a swarm.”
Ken Robinson, The Element: How Finding Your Passion Changes Everything